V-RayMtl Converter

V-RayMtl Converter

MAX Tools
支払済

OS:
言語:

説明

V-RayMtl Converter is a professional tool for automating time-consuming processes such as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)
This is a new version of the maxscript known as "VRayMtl Converter". This next generation version was launched after the version 2.5 and has new and different features and improvements: support for more materials, maps and other scene components, additional selection of materials for conversion, as well as more flexible options for converting and fixing the scene and its components.

 

View full list of the currently supported materials, maps and scene components for converting.

Note: This app uses a custom *.mzp installer (and not the standard App Store installer).

ヘルプ ドキュメントを読む

このバージョンについて

バージョン 3.93, 2019/01/18
- added option to switch to Default Scanline Renderer engine after converting V-Ray materials to Sandard materials. - fixed issue with again license activation request when creating a new Project folder - some code optimization and speedup of conversion process View full changelog here: https://maxtools.3dzver.ru/sc/vmc3_changelog.txt

スクリーンショットとビデオ


カスタマ レビュー

(1 件のレビュー)

|

テクニカル ヘルプを表示
  • GREAT PLUGIN!
    Max Denton | 11月 28, 2018

    Great plugin, very helpful for work! This is a high quality product!

先頭に移動