Forest Pack LiteWin64, English
General Usage Instructions
For a great introduction to our plugin, please visit our Getting Started section.
You can find full installation info here.
Forest Pack includes native geometric shaders for the most used renderers in the market, making it possible to render scenes with millions of high poly trees, meshes and proxies
|Version Number||Version Description|
|Forest Pack 6.2.0: - Added support for 3ds Max 2020 - Added compatibility with V-Ray Next Update 1. - Improved stability with V-Ray IPR and added several improvement, including: - Added support for Viewport IPR mode. - Items now can be edited on Custom Edit mode while using V-Ray IPR. - Forest Color's randomise by Element mode now works during IPR mode even when Display mode is set to Proxy. - Fixed a crash that occurred when hiding or isolating objects during a V-Ray IPR render. - When rendering using IPR mode in Corona, Forest Pack objects no longer disappear in the viewports. - Network Licenses are now released on New File and Reset events in Max. - Improved scattering performance and memory usage with small/medium distributions. - Improved performance when loading objects with high material ID values. - "LibraryDir" and "EffectsDir" can now be defined using environment variables. Fixes; - Fixed issues with animated V-Ray proxies. - Fixed crashing bug with Animation modes in V-Ray. - Fixed critical bug in multithreaded scattering process. - Fixed the alignment of the first item on closed splines when using Distribution by Path mode. - Fixed Distribution by Path using spacing zero generates the maximum number of items defined on Display limits. - Fixed an issue where animated Effects parameters were not updating correctly. - Fixed an error that occurred when configuration is defined by environment variables, but the HKCU registry branch doesn't exist. - Fixed performance issue loading objects with high material ID values. - Fixed a crash that occurred when adding items in Custom Edit when Geometry List is empty. - Fixed a bug computing the hierarchy of Elements in Custom Objects (used for Forest Color/Edge Mode). To see a full description and videos of the new features see the Forest Pack 6 “What’s New?” page|
|Forest Pack 6.1.1: - Improved compatibility: Now supports 3ds Max 2019, V-Ray Next and Arnold - New Libraries and Presets: New trees, grass and green walls - Configurable UI: show/hide rollouts, collapse groups, resize lists and disable pop-ups - Simplified selection: quad menu option to select all objects used by a Forest Pack object - Interactive Spline Distribution: distribute items along splines parametrically - Link items to reference objects: live link items to reference objects - Scatter using Particles: scatter items on PFlow objects - Overhauled Effects: support for multiple effects, maps and curves - Update Manager: download, manage and update libraries, presets and effects at any time - Enhanced Performance: improved scattering performance by up to 150% improved stability when using V-Ray in IPR mode To see a full description and videos of the new features see the Forest Pack 6 “What’s New?” page|
|- Added support for Autodesk® 3ds Max® 2018 and V-Ray 3.6. - Optimized render performance in V-Ray for opaque materials. * This optimization is not applied when using Areas->Edge mode. - Fixed crash with Corona Interactive Render and Edge mode. - Fixed animation bug with moving FP objects in Custom Edit mode (V-Ray). - Fixed: some libraries and files were not removed from uninstalling. - Windows XP is no longer supported. Note: Mental Ray for Max 2018 is not supported in this build.|