BakeRadiosity

BakeRadiosity

Win64, English

Autodesk, Inc.
This plugin can be used to bake vertex color from the radiosity mesh to a new one. It also copies material, texmap and tex information to the new one.

General Usage Instructions

1) Select radiosity mesh.

2) Launch BakeRadiosity from Utility >> more button.

3) Click "Keep Original", if you need to keep original radiosity mesh.

4) Click "Execute" button. The new mesh with baked vertex color is created.

Screenshots

Commands

Installation/Uninstallation

The installer that ran when you downloaded this plug-in from 3ds Max App Store has already installed the plug-in. To uninstall this plug-in, simply rerun the installer by downloading it again from App Store, and select the 'Uninstall' button, or you can uninstall it from 'Control Panel\Programs\Programs and Features' (Windows 7/8/8.1/10), just as you would uninstall any other application from your system.

Additional Information

BakeRadiosity works with Autodesk® 3ds Max 2017 to 2020.

The sample source code is available in the following Github link:

https://github.com/ADN-DevTech/3dsMax-Bake-Radiosity

Known Issues

No issues are known, but report any problems to the adn.apps@autodesk.com email address.

Contact

Company Name: Autodesk, Inc.
Support Contact: adn.apps@autodesk.com

Author/Company Information

Autodesk, Inc.

Support Information

If you do encounter issues the please contact us either by email or phone, the details are listed below: Email: adn.apps@autodesk.com Online: http://www.autodesk.com/develop3dsmax

Version History

Version Number Version Description

1.0.0

No change in version Number. Added 2019 and 2020 support.
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