General Usage Instructions
- Create a ShellVex node in the scene.
- Add objects to the Source Nodes list.
- Set parameters.
The installer that ran when you downloaded this app/plug-in from Autodesk App Store will start installing the app/plug-in. OR, simply double-click the downloaded installer to install the app/plugin.
You may need to restart the Autodesk product to activate the app/plug-in.
To uninstall this plug-in, exit the Autodesk product if you are currently running it, simply rerun the installer, and select the "Uninstall" button. OR, click Control Panel > Programs > Programs and Features (Windows 7/8/8.1/10) and uninstall as you would any other application from your system.
This plugin is useful for creating convex geometry to seal levels for BSP-based games, such as the Source Engine. This geometry class works well with CorVex nodes as base nodes.
No known issues at this time.
|Version Number||Version Description|
|* Updated Smoothing Group generation to properly derive smoothing groups from underlying meshes. * Set all extrude Sides to use smoothing group 0. * Removed the Autosmooth parameter (which was never actually used). * Set default Auto Edge balue to 2.0 to be consistent with default in CorVex.|
|Adds support for 3ds Max 2019 and optimized support for 2018+.|