Glue
Win64, EnglishGeneral Usage Instructions
To Load The Glue Utility
- Go to the Autodesk® 3ds Max® Command Panel and switch to Utilities (the last tab).
- Click More..., Select Glue and click OK.
- The Glue utility is now available from the Command Panel.
Full documentation at https://docs.itoosoft.com/fps/glue-51052578.html
Commands
Installation/Uninstallation
The installer that ran when you downloaded this app/plug-in from the Autodesk App Store will start installing the app/plug-in. OR, simply double-click the downloaded installer to install the app/plugin.
You may need to restart the Autodesk product to activate the app/plug-in.
To uninstall this plug-in, exit the Autodesk product if you are currently running it, simply rerun the installer, and select the "Uninstall" button. OR, click Control Panel > Programs > Programs and Features (Windows 7/8.1/10/11) and uninstall as you would any other application from your system.
Additional Information
Known Issues
Contact
Author/Company Information
Support Information
Version History
Version Number | Version Description |
---|---|
2.7.0 |
- Official support for 3ds Max 2020 to 2025 - Unofficial support for 3ds Max 2014 - 2019 - Project selected items or conform splines onto any geometric surface. - Options for projecting on the X, Y, or Z-axis. - Projected items can rotate to follow the normal direction of the surface. - Options to normalize splines before projection using a fixed number of steps or add vertices based on a spline's length. - It can be used with the built-in path deform modifier within 3ds Max to conform geometry to a surface. - It can be used with Clone Modifier and Path Deform to create parametric arrays that conform to a surface. |
2.7 |
- Compatible with 3ds Max 9 and above - Project selected items or conform splines onto any geometric surface. - Options for projecting on the X, Y, or Z-axis. - Projected items can rotate to follow the normal direction of the surface. - Options to normalize splines before projection using a fixed number of steps or add vertices based on a spline's length. - It can be used with the built-in path deform modifier within 3ds Max to conform geometry to a surface. - It can be used with Clone Modifier and Path Deform to create parametric arrays that conform to a surface. |