General Usage Instructions
To access the modifier, you must have a modifiable object selected. then, from the modifier tab, select AdvArray (or AdvArray (WSM)) from the modifier drop down and have fun!
Use for all sorts of parametric placement needs. Linear or radial arrays are common, but also various oscillating arrays. You can add random variation to any array. You can even use a path to control array placement. The array can be used on various object types such and shapes or poly/mesh geometry. You can even instance it across various object types to get synchronized arrays. Use it to array complex repeating topology and weld it together later. There’s also a number of animation features you can use to get some cool motion graphics. There’s even some advanced features for controlling material ids or offsetting UV’s.
be sure to check out the documentation for full details: https://1drv.ms/b/s!AF8vbEk-7BagjMo4
The installer that ran when you downloaded this plug-in from Autodesk App Store has already installed the plug-in. You may need to restart Autodesk® Product to activate the plug-in. To uninstall this plug-in, click Control Panel > Programs > Programs and Features (Windows 7/8/8.1/10) or Control Panel > Add or Remove Programs, and uninstall as you would any other application from your system.
Definitely look through the pdf documentation to get familiar with all the features: https://1drv.ms/b/s!AF8vbEk-7BagjMo4
There are a few things yet to be implemented in future updates. You’ll see these notated in the documentation pdf.
If you come across any issues or have any comments, suggestions, or questions, please contact me at firstname.lastname@example.org.
|Version Number||Version Description|
|Resolved an issue where animations on mesh objects lower in the stack were not updating properly.|