This collection of material libraries includes 59 Substance-Driven tiling materials. There are six material libraries that use 59 2048x2048 bitmaps as the source of the materials. Each library creates a material with one of three Substances--either the included b2m_lite Substance or linking to Allegorithmic Bitmap2Material 2 and 3 (not included). Furthermore, there is a seamless version of each library that uses the BlendedBoxMap texture (available only in Autodesk® 3ds Max® 2017.1 and later).
For more information and other materials, see the Wall Worm Material Library Collection.