This script creates a new render element using a falloff shader to emulate a zdepth render element. The min and max values are added to the cameras attributes. This gives you the ability to animate the min and max values of the zdepth and to be able visualize those values in the viewport.

About This Version

Version 1.1, 4/12/2017
Added Autodesk® 3ds Max® 2018 support.

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