SplineOffset is a modifier for Autodesk® 3ds Max® that creates multiple clones of splines with the option to incrementally increase or decrease offset, translation, and rotation. In many ways it is similar to the built-in array tool in 3ds Max combined with a spline offset function, but with two major benefits: firstly SplineOffset is fully parametric so you can change the number of clones, the size of the offsets, and their distribution at any time. Secondly, SplineOffset can heal overlapping splines so that they form one continuous path, a feature that's missing from 3ds Max and opens up the plugin to a huge range of applications.

About This Version

Version 1.0, 9/13/2021
- Compatible with 3ds Max 2014 and above. - Procedurally clone and offset any spline. - Increment translation, rotation, and offset. - Fully non-destructive. Edit settings at any time. - Automatically heals intersecting splines caused by the offset operation. - Set, increment, and create patterns of Material IDs on cloned splines. - Choose between 5 end types: Butt, Square, Round, Closed Spline, or Closed Polygon. - Choose between 3 bevel types: Square, Chamfer, or Round. - Multiple SplineOffset modifiers can be used to create sophisticated nested effects

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