The Security Tools will protect and clean systems that are already infected, and allow you to safely use scene files shared from other machines.
Screw nut (screwnut.dlo) is a plug-in for the simplest creation of the screw nut.
Edit normal more easily and add new functions to the Edit Normals modifier.
CorVex is a geometry plugin to quickly build walls and convex layout blocks that are driven by splines. It offers convenient UV flow controls to optimize your time.
Carver is an enhanced carving tool that allows you to use one or more cutter objects to carve into one or more other objects, similar to Boolean functions but sealing the elements.
Scripted object plugin that will generate a parametric image plane for a given camera; useful for match moving, previewing set extensions, combining live footage with CG etc.
Do you have a Autodesk® 3ds Max® scene that reports missing plugins when opening or rendering it? Then this script can help you by removing all references to missing plugins.
Utility to precisely align an object to another, using three source and three target points.
Advanced Array Modifier.
Autodesk® Backburner™ is a background rendering network system that allows animation scenes to be rendered by many computers working collectively on the same network.
Mobius strip (mbstrip.dlo) is a plug-in for the simplest creation of the mobius strip.
Mechanical Parts (mparts.dlo) is a plug-in for the simplest creation of the mechanical parts - gear, nut, mobius strip and extended spring.
Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc).
Renderwow is one of the most advanced cloud rendering service platform internationally. Renderwow is simple to use, less costly and amazingly fast.
Create more engaging entertainment content and design visualizations
A simple parametric array modifier
PDF/JPEG/TIFF/HPGL/... to DWG or DXF Conversion To Full Editable Drawing With The Help of a Stand Alone Program. With Raster Vectorization and OCR Text Recognition.
This script reads through all .max files that are specified by the User and generates a report specific for Mental Ray renderer.
Powerful automatic unwrapping in Autodesk® 3ds Max®
Full scene texture baking for Autodesk® 3ds Max®
MaxShell creates an inner shell which can be used to hollow out the models for the purpose of 3D printing.
The ultimate tool for organic skinning in Autodesk® 3ds Max®
Simplifying UV packing in Autodesk® 3ds Max®
Management of the Materials and Objects ID.
Assigning a wire-colour for objects.
Automatic creation MultiMatteElement for VRay and MatteRenderElement for Mental Ray.