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The AdvArray modifier is an advanced parametric array type modifier for Autodesk® 3ds Max®. Being that 3ds Max does not ship with any sort of parametric array modifier, I’ve programmed this modifier to fill that void as well as add a number of advanced array features not found in 3ds Max by default, and even some that cannot be found in other third party modifiers.
Take a look at the documentation for more information: https://1drv.ms/b/s!AF8vbEk-7BagjMo4
also check out a little video of the modifier in action!: https://youtu.be/pojY1O6kXAw
Verzióinformáció
Verzió 1.2.3, 2020. 04. 09.Updated for 2021 products
Fixed the Path Orient to Surface option to work correctly.
Added Axis lock options to the Path Follow Path option.
need suport 3dsMax 2021 please
there was an issue with crash initially, but the developer responded right away and sorted out the issue! great support and great plugin! i did, however, encounter some viewport performance issues working with POLY, but developer suggested turning on "process as mesh" option, which dramatically speeds up the workflow for me. great plugin!
The fix for your issue has been released, please let me know if you come across any other issues. thanks!
I've installed this in Max 2018 but on testing, I'm getting almost systematic crashes when adding an AdvArray modifier on top of a previous one. The crash offers me the option to save the scene and when I reload it, the two modifiers are there and work well together. Still, not the most efficient way to work...
Bummer, super sorry that you're getting the crashes. please contact me at tim_catalano@hotmail.com and i'll get the issue resolved for you.
I still not getted any crashes in max 2017 (but not tried in 2018, did not install yet)
I 've have the same problem in 3dsmax 2017. It works perfectly until adding AdvArray modifier once more.
The fix for your issue has been released, please let me know if you come across any other issues. thanks!
I must say for such price it'a nobrainer. Liked performance a lot. Thank you for share.
I've waited for such a modifier for so long ... you made it :) Should be a standard 3dsmax tool, it fills the gap between Clone modifier (simple things) and RailClone (very advanced things). Perfect, thanks a lot.