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説明

ColorEdge is a procedural texture map for Autodesk® 3ds Max® that allows you to create a two colour gradient along any visible edge of an object. Using the Editable Mesh object's Surface Property tools you can precisely control the placement of gradients and even add noise effects. This technique is particularly useful for blending between maps and materials, for example to create a transition between a road or path mesh that is placed above a terrain. The generated gradient includes separate controls for offset, width, ramp up and ramp down making it suitable for many different creative effects.

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このバージョンについて

バージョン 1.0.4, 2020/05/21
- Compatible with 3ds Max 2014 and above - Create a two colour gradient on a surface's visible edges. - Fully procedural. - Easily define an edges visibility using the built-in Edit Mesh tools in 3ds Max - Define sizes for the gradients ramp up and ramp down distance. - Define an offset distance from a visible edge. - Add procedural noise to the gradient.

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