Converts arc shapes created with multiple vectors into smooth polyline arcs.
Joins and cleans-up polylines and line entities to create closed boundaries and to close gaps not seen visibly.
Generate outlines from any combined object shapes on a user specified layer with a user specified offset.
Creates multiple-types of 3D screw and/or fastener hardware with a variety of head types in Imperial and Metric units. It comes with built –in post processing tools for block modifications.
Functions to find and flag vertices of unblocked and blocked polylines marked with a cross. The app will then fix and move/snap these entities to a user-defined grid-snap.
Creates multiple-types of 3D screw and/or fastener hardware with a variety of head types in Metric units
Creates multiple-types of 3D screw and/or fastener hardware with a variety of head types in Imperial units.
Moves entities to the closest intersection of a user defined grid
Checks the location of vertices of unblocked and blocked polylines, either globally or by-layer and marks them with a user configurable cross.
Display the degree angle of selected LINE or POLYLINE entities in either Decimal or Minute values based on a selected ‘base line’
Captures the current view including zoom factor, 3D view angle, which layers are on or off and Fill Mode On/off for later retrieval.
Adds a vertex to polyline segment(s) and snaps it to a specific degree angle, to one of: 10, 12, 15, 30, 45, 60 or 90 degrees
Allows users to easily arrange current layers in any desired order with a couple of picks
Merge two existing layers into one layer and/or move existing layers into a new custom layer
Offers those ‘fickle’ users a choice to either explode polyline entities into Lines and Arcs or change Lines and Arcs into Polylines/Polyarcs
This application replaces any new block for all selected insertions of any other block.
Add, delete and extracts entities from a parent block
Converts Arc, Polyarcs and Circle objects to a vectorized object.
Draws an ARC object, based on a user-defined radius, tangent to any-angle line.
Adds a Point, Center Line or Cross mark to Closed Polygons or Circles by locating the exact center of the shape when picked.
Checks for and identifies closed polylines with outward or inward facing acute angles (less than 90°) and draws pointers
Map geometry from a WCS aligned frame to UV coordinate space of a surface. The output geometry will be morphed in 3d Space to conform to surface.
File translator that scans and read a GDSII stream file into Autodesk® AutoCAD®.
Draws lines on Autodesk® AutoCAD® using Relative to last segment the Relative Polar angle NOT 180 degrees. With this command the Relative Polar is set to 0 (zero).