Export WebGL Plugin

Export WebGL Plugin

Win64, English

Digital Sculptors
Autodesk Alias Plugin to export shells as WebGL entities in an HTML file

General Usage Instructions

Getting Started

Open Utilities > Plugin Manager and select ExportWebGL to enable the plugin. The plugin will be listed under Autodesk Exchange Apps.
Select the Auto Load option to automatically load the plugin the next time Alias starts.
The plugin will be installed under File > Export menu, as Export WebGL


Click on Export WebGL to save the SHELLS as a HTML file depending upon the options in the option box.
Please ensure that the geometric normals of the shells point out towards the camera.
The following datasets are translated

Shells Meshes
Color Color
Transparency Transparency
Incandescence Emmisive color
Reflectivity Reflectivity
Shinyness Shininess

Export WebGL option box

  • The Tolerance option sets accuracy of the meshes. The default chord height deviation of the mesh is set at 0.005 mm
  • Type in the ground plane height or use the slider. The deault value is 0 mm.
  • The smooth option merges the vertices of the mesh together. This option should be enabled only on fully filleted models. If there are sharp edges in the model, unselect this option. Default is off.
  • The Author and Email fields will appear in the HTML page as copyright info and links.
  • Five different environments are provided. "Abstract" is the default option.

The exported HTML page can be opened in any modern browser.
The model can be manipulated by mouse or by finger swipes on mobile devices
The first mouse button tumbles the camera.
The middle mouse button controls the zoom ( pinching on mobile ddevices)
The right mouse button pans the camera





The installer that ran when you downloaded this plug-in from Autodesk Exchange App has already installed the plug-in.

Please ensure the following pre-requisites are met.

.NET framework 4.6.1 or above. Download the framework from https://www.microsoft.com/en-us/download/details.aspx?id=49981

Microsoft Visual C++ 2015 Redistributable Update 3 RC or above. Download the files from https://www.microsoft.com/en-us/download/details.aspx?id=52685

To uninstall this plug-in, simply rerun the installer by downloading it again from Exchange, and select the 'Uninstall' button, or you can uninstall it from 'Control Panel\Programs\Programs and Features' (Windows 7/8/10) or Add/Remove Programs (Windows XP), just as you would uninstall any other application from your system. If the Plugin Manager window is open, it should be closed and re-opened to update the list of available plugins.

Additional Information

License Manager

LicenseManger will automatically pop up when the plugin is invoked for the first time. A trial subscription for 10 days can be activated by clicking on the "Trial Subsciption" button.
Click on the "Buy Scubcription" button for a one year subscription. The cost of subscription is USD 99.
Internet Connection is requred to enable trial subscription and to activate regular subscription.
After buying the subscription, click on "Activate Subscription" to activate your subscription.
The License Manager will automatically pop up 9 days before the end of subscription period.

Known Issues

Please install the latest service pack for Alias before installing this plugin.
Limitations: Only Shells would be translated. Please stitch the models before converting.
Limitations: The geometric normals needs to point outwards. For Alias 2016 and prior where geometric normal control is not available, try to reverse the wrong normals by Reverse Surface UV function. 


Company Name: Digital Sculptors

Author/Company Information

Digital Sculptors

Support Information

http://www.digital-sculptors.com with feedback or requests for enhancements

Version History

Version Number Version Description

Bug Fix: License Manager reports no internet connectivity

Added support for virtual environments Added threeJS r86 libs

Initial Release
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