This app was created to open up the endless possibilities of wipeouts. The user creates a silhouette of a 2D object using the "Silhouette" and "Polyline" options included in the BNH command.
The silhouette is then isolated from an edit layer. The user can then edit the silhouette as necessary to prepare it for transformation into wipeout/wipeouts.
Once the polylines have been sliced and prepared appropriately, the user selects the "Wipeout" option of the BNH main menu to transform them into wipeouts.
The wipeouts are created on a layer called "BNH Wipeout Layer. Wipeout with arcs/bulges is accepted.
There is a "Layer on" option that will turn all of the layers on and finally the "block" option will create a block and automatically send the wipeouts behind the original objects.