Unity File Exporter

Unity File Exporter

무료
OS:
언어:

설명

This is an Autodesk® Fusion 360™ add-in for Unity Package File Exporting. This is a great way to model parametric data for a variety of purposes, this add-in always you to develop models for the Unity Game Development Software to provide a way to create models with real physical hierarchies as well as real physical model attributes. There are also additional features that allow you to export a given model's joint information as well as material information to enhance the way you design games.

 

I created this add-in as a way for model developers to have an easy pathway from a real parametric design tool into an application that is widely used for Hobbyist Game and Animation creation. This is the perfect add-in for a new user looking to create a mechanical model that they can import into Unity for a realistic-looking feel. Or for an experienced engineer to try something new with exporting into Unity to create realistic Real-time animations.

이 버전 정보

버전 1.5.2, 2021-09-13
First published version with kinematics and solid body with material support.


스크린샷 및 비디오


고객 리뷰

5 리뷰
기술 도움말 보기
  • Works, but outputs prefab
    Brendan Lockhart | 3월 21, 2023 다운로드 확인 (이것은 무엇입니까?)

    It correctly outputs to unity, however because it outputs to a prefab unity doesn't expose any import properties like it does with an fbx. As a result, things like scale have to be corrected as unity objects, which can cause problems when going from mm to meters as it increases double errors.

    It would be better to export as an obj, imo


  • Wish it could work on mac
    Steve Barrett | 8월 26, 2022

    any chance of a mac version coming?


  • This is really stellar!
    Joshua Maruska | 4월 22, 2022 다운로드 확인 (이것은 무엇입니까?)

    This really should just be a built-in part of Fusion. So good. Thank you, Shawn!


  • I should give you a big thumbs-up
    CIYUAN LIN | 1월 29, 2022

    Waiting this for a century. 


  • Works well
    John Hunter | 9월 30, 2021 다운로드 확인 (이것은 무엇입니까?)

    It would be good if you could adjust the output scale since everything becomes very large in Unity if you are working with millimeters. But that's not a big deal since you can scale things down in Unity.

맨 위로 이동