
ProtoTech's WebGL Exporter For Maya® - Trial
Win64, EnglishGeneral Usage Instructions
- Download and install the WebGL Exporter plugin for Maya.
- Run Maya and Load a model.
- There’s a new menu named 'Prototech_WebGL'.
It contains three ribbon buttons as mentioned below:
A) Export
1. After selecting the Export option, a 'Save As' dialog box will display on your screen.
2. Click on the Save button to export the current model to an HTML file.
B) Preferences
It contains a set of features in which you can control the different parameters to get the desired output.
C) About
It displays information about the product. It provides the facility to activate your product license at any time.
Commands
Installation/Uninstallation
Install:
The installer that ran when you downloaded this app/plug-in from Autodesk App Store, will start installing the app/plug-in.
OR
Simply double-click the downloaded installer to install the app/plugin.
Uninstall:
To uninstall this plug-in, exit the Autodesk product if you are currently running it. Simply rerun the installer and select the "Uninstall" button.
OR
You can uninstall it from 'Control Panel/Programs and Features' (Windows 7/8.1/10), just as you would uninstall any other application from your system.
Additional Information
Known Issues
Entities of type nurbs primitive are not supported in current version.
Contact
Author/Company Information
Support Information
Contact support@ProtoTechSolutions.com
Version History
Version Number | Version Description |
---|---|
4.2.19317.3141 |
1.Fixed: License issue. |
4.1.19140.3043 |
1. Enhancement: Upgraded licensing system. |
4.0.0.0 |
1. Enhancement: Upgraded licensing system. |
3.2.0.0 |
1. Enhancement: Added texture support. |
3.0.0.0 |
1. Update : Updated technical support contact details 2. Update : Added support for Maya 2018 Please note : Existing customers who have already activated the product will have to contact our support to request for a key for reactivation after installing this update. |
2.1.0.0 |
1. Feature : Supports HTML templates. WebGL models will get automatically embedded in selected template. |
1.6.0.0 |
1. Fixed: Issue related to support of Maya 2016. 2. New Feature: Model tree can be now be optionally exported to WebGL. It will appear in a tree view form on a overlaid window. |
1.5.0.0 |
1. Greatly simplified license activation process. Please note: Existing customers who have already activated the product will have to contact our support to request for a key for reactivation after installing this update. 2. Added option to include navigation control buttons (rotate, zoom, pan) buttons to the exported model. |