dkAnimErwin - Animation Import & Export ToolMac OS, English
General Usage Instructions
This tool is intended to save animation data to a *.dkanim file to then be able to import said animation to same rig in another or same Autodesk® Maya® scene file.
You can find more detailed information on the tool's features on my website here: https://erwintools.wordpress.com/freetools/dkanimerwin/
|Ribbon/Toolbar Icon||Command||Command Description|
To open the window for the tool.
The installer that ran when you downloaded this plug-in from Autodesk App Store has already installed the plug-in, displayed under custom shelf of Maya. You may need to restart the Autodesk product to activate the plug-in.
To uninstall this plug-in, click Control Panel > Programs > Programs and Features (Windows 7/8/8.1/10) or Add/Remove Programs (Windows XP), just as you would uninstall any other application from your system.
I am only able to test the script in Maya on Windows: 7 and 10.
But the script should work on any and all versions of Maya for all operating systems. I have been using the script for about 10 years now, including early versions of Maya.
|Version Number||Version Description|
|Initial release of modified script with features: * Progress bar * Check and prompt if objects exist * Escape out of process * Print elapse time taken to do import/export * conserve scene unit * Smarter more convenient starting directory for file browser when defining file path * Added warning of attributes that were skipped in the process. * Updated Channel Scope Window Layout Code|