ZV Parent Master
Win64, EnglishGeneral Usage Instructions
In the python console run:
import zvparentmaster.ui
zvparentmaster.ui.show()
Commands
Installation/Uninstallation
The installer that ran when you downloaded this app/plug-in from Autodesk App Store will start installing the app/plug-in. OR, simply double-click the downloaded installer to install the app/plugin.
You may need to restart the Autodesk product to activate the app/plug-in.
To uninstall this plug-in, exit the Autodesk product if you are currently running it, simply rerun the installer, and select the "Uninstall" button. OR, click Control Panel > Programs > Programs and Features (Windows 7/8.1/10) and uninstall as you would any other application from your system.
Linux and OSX: To uninstall this plug-in, simply delete the module directory from your system. The panel on the Plug-ins tab will not be removed until Maya is restarted.
Additional Information
Known Issues
Contact
Author/Company Information
Support Information
Version History
Version Number | Version Description |
---|---|
1.3.3 |
- Major refactoring. - Fixed timeline bug occurring on newer Maya versions. - Note that installation instructions have changed. |
1.3.2 |
- Fixed baking behavior for newer Maya versions |
1.3.1 |
1.3.0 - New feature: orientation-switching
1.2.3 - Added a new button for the constraint timeline.
- Added Maya 2011 compatibility.
1.2.2 - Small fixes.
- Added Maya 2010 compatibility.
1.2.1 - Objects can now be attached to joints.
- The parent timeline now opens with the right width.
- Fixed bug that occurred when using "Attach objects" with autokey on.
1.2.0 - Added bake functionality in "Destroy constraints" button.
- New feature: "Fix snap" and "Fix snaps in the active range".
- Keyframe navigation (right click "Select constraints" button).
- Parents timeline (right click "Select constraints" button).
- Bug fixes.
1.0.1 - Added "Create parent groups" item in "Attach objects" popup menu in order to setup referenced objects easier. When you try to attach a referenced object to a scene object a dialog box will show you this feature.
- Fixed "Select constraints and snap groups" button for rigid bodies. Now this button should select all the keyframed nodes.
- Icons converted in xpm format. Now icons should display correctly in Mac OS X.
1.0 - First public release.
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