Unreal® Live Link 2.5.0 for Autodesk® Maya® UE 5.4
Win64, EnglishGeneral Usage Instructions
The Unreal Live Link plug-in makes it possible to stream animation data from Maya to Unreal in real time. Whether you’re working between the two tools in a virtual production environment or building your next game, you can now work on character assets in Maya and see previews of your work reflected immediately in Unreal, as you make changes.
This plugin includes all functionality from Version 2.4.1 and earlier including the ability to push your animation directionally to Unreal through Asset Linking. It has been recompiled to work with Unreal Engine 5.4, and will NOT work with Unreal Engine 5.3 or earlier.
For more details on how to connect Maya to Unreal, see Connecting Unreal Engine 4 to Maya with Live Link or How to use Unreal® Live Link for Autodesk® Maya® plug-in. To learn more about the plug-in features, see the videos on the Maya Learning channel.
Commands
Installation/Uninstallation
To install:
- Execute the .msi installer file and follow the instructions
To uninstall:
- From the Windows Start menu, open the Control Panel and select Uninstall a Program to display a list of installed applications
- Search for Unreal Live Link for Maya
- Click Uninstall
Additional Information
Known Issues
- Network settings (Edit->Settings) in plug-in UI do not spawn settings window
- If the Linux distribution does not have OpenSSL 1.1 installed, you may see OpenSSL errors. It is advised to get OpenSSL version 1.1.x
- Unloading the plugin during a Maya session will leave Maya unresponsive
- Live Link UI sometimes stays underneath the Maya main UI. You can move the main UI to see if the Live Link UI is underneath it, click on it and it will be brought back on top of the main UI.
Contact
Author/Company Information
Support Information
Version History
Version Number | Version Description |
---|---|
2.5.0 |
The Unreal Live Link plug-in makes it possible to stream animation data from Maya to Unreal in real-time. Whether you’re working between the two tools in a virtual production environment or building your next game, you can now work on character assets in Maya and see previews of your work reflected immediately in Unreal, as you make changes. |