AdvancedSkeleton5

AdvancedSkeleton5

Win64, English

AnimationStudios
Character rigging toolkit

General Usage Instructions

The key functionality of AdvancedSkeleton is to:
From a simple joint-chain (FitSkeleton), generate a complex motion system (AdvancedSkeleton)

Commands

Installation/Uninstallation

For Windows and MacOS, simply double-click on the MSI file for Windows, or the PKG for MacOS to install the app. For Linux, extract the .sh into your home directory and execute the .sh from a terminal window. We do recommend to install as SuperUser if you want the App to be available to all users - otherwise, the App will be installed for the running user. Windows only: To uninstall this plug-in, simply rerun the installer by downloading it again from Autodesk App Store, and select the 'Uninstall' button, or you can uninstall it from 'Control Panel\Programs\Programs and Features' (Windows 7/8.1/10) or Add/Remove Programs, just as you would uninstall any other application from your system. The panel on the Plug-ins tab will not be removed until Maya is restarted. OSX: To uninstall this plug-in, simply delete the module directory from your system. The panel on the Plug-ins tab will not be removed until Maya is restarted.

Additional Information

Known Issues

Contact

Company Name: AnimationStudios
Company URL:

Author/Company Information

AnimationStudios

Support Information

Version History

Version Number Version Description

5.757

- GameEngine mode for FaceSetup - New ARKit connect FaceCapture ui - lip deformation improvements - NonUniform limb scaling improvements - ControlCurve swap now keep vis connection - ReBuild now keeps translate and scale xform limits - setBuilPose now avoids double commands - ModelChecker now alos check all parent transforms - Main.jointVis added - NameMatcher namespace issue, fix - Scaled FitJoints causing errors, fix - Detect and remove un-used intermediate shapes added - Create Unreal joints error, fix - nonSphericalEye Eye issues, fix - DrivingSystem issue, fix - FaceRig with no BodyRig issue. fix - Adding emotions to ctrlEmotions_M issue, fix - SwapCurve of IKSpine cause Hybrid ctrls vis issue, fix - IKHybrid ctrls locally oriented - FaceSetup with Non-AdvSkel body rig issue, fix - No lowerTeeth but have tongue cause error, fix - Delete AdvancedFace runs faster - zip lips added - Missing IKArrow visibility fix - Rebuild now preserves rgb colored ctrls - FaceExtras mustache etc. improved weighing - Body Rebuild preserves Main.jointvis value
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