General Usage Instructions
The key functionality of AdvancedSkeleton is to:
From a simple joint-chain (FitSkeleton), generate a complex motion system (AdvancedSkeleton)
For Windows and MacOS, simply double-click on the MSI file for Windows, or the PKG for MacOS to install the app. For Linux, extract the .sh into your home directory and execute the .sh from a terminal window. We do recommend installing it as SuperUser if you want the App to be available to all users - otherwise, the App will be installed for the running user. Windows only: To uninstall this plug-in, simply rerun the installer by downloading it again from Autodesk App Store, and select the 'Uninstall' button, or you can uninstall it from 'Control Panel\Programs\Programs and Features' (Windows 7/8.1/10/11) or Add/Remove Programs, just as you would uninstall any other application from your system. The panel on the Plug-ins tab will not be removed until Autodesk® Maya® is restarted. OSX: To uninstall this plug-in, simply delete the module directory from your system. The panel on the Plug-ins tab will not be removed until Maya is restarted.
|Version Number||Version Description|
|- New and improved FaceSetup - EyeLid Setup improved - EyeBrow Setup improved - Lip Setup improved - PartControllers for Twist/Bendy added - PartControllers for Inbetween added - PartialJoint Controllers option added - Create Root Motion Joint now includes controller - Add object to HeadSquash-deformation function added - Emotions and Phonemes options added - RootX controllers now single curveShape - Follow FitAttribute now have FollowTranslate option - BendyControls.stff attribute now defaultValue of zero - Print ControlCurveCommands now have ReBuildCurve option - Quadruped (horse) Selector now available - SelectorDesigner can now work with NoBackground - Selector GUI updated - Creatures with more than 10 IK legs can now be built|