Bulge fix for dual quaternion skinning (paid)

Bulge fix for dual quaternion skinning (paid)

Win64, English

RogueCG
Quick fix of Dual Quaternion Skinning that bulge around joints.

General Usage Instructions

Select a mesh in bind pose, then go to the Bulge_fix_dqs shelf, and click on the 2nd icon to create a node deformer:

In the attribute editor, you can change the "envelope" or turn on the "Live skin weights update", the latter allows you to edit skin weights when a Bfix_bulgeFixDeformer node already exists (slower). Changes to mesh shape, joint numbers, or hierarchy will require you to erase and recreate the Bfix_bulgeFixDeformer node.

The 3rd icon allows you to paint areas where you apply the bulge fix.

Screenshots

Commands

Ribbon/Toolbar Icon Command Command Description

Create deformer

Select the mesh in bind pose, clicking the icon will create a deformer node. Alternatively you can use the command: Bfix_nodeHandler -create "mesh_name"

Paint area to fix

After creating the node deformer, select a mesh and click this icon to paint where the deformer is applied. Alternatively you can call the mel procedure ArtPaintAttrTool();

Installation/Uninstallation

The installer that ran when you downloaded this app/plug-in from Autodesk App Store will start installing the app/plug-in. OR, simply double-click the downloaded installer to install the app/plugin.

You may need to restart the Autodesk product to activate the app/plug-in.

To uninstall this plug-in, exit the Autodesk product if you are currently running it, simply rerun the installer, and select the "Uninstall" button. OR, click Control Panel > Programs > Programs and Features (Windows 7/8.1/10/11) and uninstall as you would any other application from your system.

Additional Information

Known Issues

Contact

Company Name: RogueCG
Support Contact: support@roguecg.pro

Author/Company Information

RogueCG

Support Information

Should you need help, we are here to answer any questions at support@roguecg.pro
(Subject: [Bulge fix DQS])

Version History

Version Number Version Description

1.0.2

1.0.2 - Maya 2023 release - License bug fix: * fix: after file loading and user successfully activated the license BFix nodes data was not properly restored. * fix: on file loading license activation would be always requested regardless if the license was already activated.

1.0.1

- Autodesk® Maya® 2022 release - Re-wording some UI element to (hopefully) make it clearer to the user. (especially warning related to file saving/loading - Improved license UI (adding deregistration feature)

1.0.0

Initial release.
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