PhysX Plug-In for Autodesk® Maya®

PhysX Plug-In for Autodesk® Maya®

Win64, English

Autodesk, Inc.
PhysX Plug-In for Autodesk® Maya® provides NVIDIA PhysX integration into Maya including rigid bodies, constraints, ragdolls and APEX cloth simulation

General Usage Instructions

Steps:

  • Launch any supported Maya version
  • Go the Windows / Settings Preferences / Plug-in Manager menu
  • Search the  physx plugin and load it
  • You should get a new PhysX shelf and be able to load the plugin

 

Troubleshooting:

  • If the PhysX plugin is not there, check your environment variable setup
  • If the plugin is there but does not load, look for errors in the script editor.

Screenshots

Commands

Installation/Uninstallation

Installation:

Extract the file to the desired installation directory.

Set an environment variable called MAYA_MODULE_PATH pointing to the installation directory (containing the .mod file). E.g  C:\Golaem\PhysXPluginForAutodeskMaya-Windows

Look here to learn more about how to set an environment variable https://help.autodesk.com/view/GOLM/ENU/?guid=glm_setting-env-vars-without-render-farm-manager

 

Uninstallation:

  • Remove the PhysX plug-in for Autodesk Maya path from the MAYA_MODULE_PATH environment variable 
  • Delete the PhysX plug-in for Autodesk Maya directory.

Additional Information

Known Issues

Contact

Company Name: Autodesk, Inc.

Author/Company Information

Autodesk, Inc.

Support Information

Version History

Version Number Version Description

2026

PhysX Plug-In for Maya 2022-2026.
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