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Description

The Facial Animation Toolset provides a comprehensive foundation for the fast and efficient creation of facial animation rigs. Numerous Animation, VFX and Game projects have used the tools for the creation of believable digital characters.

 

The Toolset provides support for the current Autodesk® Maya® versions along with increased performance, stability and a high quality example character that demonstrates the impressive rigging and animation capabilities of the tools. The Adaptable Facial Setup as core component is now tightly integrated into the new Maya GUI capabilities. Geometry Matcher and Corrective Blendshape Manager have undergone a major performance and stability increase. The Conditional Blend Weighted Node allows more complex blending of animation parameters. Furthermore a stand-alone application for Motion Capture data analysis: Performance Solver has been added - based on the Filmakademie Application Framework: Frapper.
The app is free for personal, education and research.

Note:  This app uses a custom installer (and not the standard App Store installer).

Trial Description

TERMS OF USE FOR THE FACIAL ANIMATION TOOLSET 2018

The Facial Animation Toolset is intended for research and development purposes only. Commercial use of any kind of the Facial Animation Toolset is not permitted.

This version includes 3d assets and animation in the Maya file format that are licensed as follows: Hank character by Filmakademie Baden-Wuerttemberg / Institute of Animation's R&D Labs is licensed under the Creative Commons Attribution-Share Alike 3.0 Germany License (http://creativecommons.org/licenses/by-sa/3.0/de/).

There is no support by Filmakademie. Since the Facial Animation Toolset is available for free, Filmakademie shall only be liable for intent and gross negligence; warranty is limited to malice. The Facial Animation Toolset may under no circumstances be used for racist, sexual or any illegal purposes. In all non-commercial productions, scientific publications, prototypical non-commercial software tools, etc. using the Facial Animation Toolset the Filmakademie has to be named as follows: “Facial Animation Toolset by Filmakademie Baden-Württemberg, Animationsinstitut (http://research.animationsinstitut.de)“.

For example: A company or individual may use the Facial Animation Toolset for the production of a non-commercial or educational production. Furthermore it can use the Facial Animation Toolset to prototype a production software tool. However it is not permitted to use the Facial Animation Toolset, software tools based on the Facial Animation Toolset or any part thereof in any commercial context (e.g. for a commercial production of any kind, etc.). In case the company or individual would like to use the Facial Animation Toolset, software based on the Facial Animation Toolset or any part thereof, the company/individual will have to contact Filmakademie (research<at>filmakademie.de).

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About This Version

Version 1.0.0., 9/12/2018
Version 2018 of the Toolset is currently available for Windows only. Autodesk Maya 2018, 2017, 2016, 2015, 2014 and 2013 are supported.

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