Locus Picker is a tool for animators and character technical artists to create and use a user interface of character control and pose library.
It provides buttons and sliders to select, keyframe, reset, toggle, and pose a character.
- Supports SVG vector graphics to create buttons.
- Character pose controls with a set of button + slider + reset.
- Marquee selection and de-selection by clicking in the background.
- Button icon image creation by a simple drag and drop action.
- Prefix option to replace a prefix or a namespace on the fly.
- Supports both a node based data and an xml formatted data file to share among users.
- Automatic multi button creation by a camera view
- Interactive button, label, and icon image editing features with mouse actions.
- Additional button editing tools for precise button layouts.
- Provides all the English fonts supported by user’s OS for labeling buttons.
- Easy mirroring buttons.
Tutorial movies are available at Google Drive
About This Version
Version 1.1.35, 1/18/2019
Support up-to Maya 2018
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Very good picker !!!! But I think you need to fix some stuff.
1- Problem when I select a lot of controlers, they don't highlight correctly in the picker, need to switch on other map to see the selection again.
2- After I changed the body vectorial map. It doesn't find it anymore... but ok for the face map.
3- It take time to build poses with image. We should have a default folder for the *.png and that's it, like studio library.
4- We loose the selected controlers when we launch a special command, like graph editor, custom scripts etc...
5- and finaly there is no undo...
Thank a lot for the work you did. Hope it will have a special update.
The tool is very good. However it would be crucial to know if the developer is planning updates for Maya versions after 2018. The support email does not exist and the lack of updates makes it seem that this project has been abandoned.
Same here, developer used to be very active, I mailed them a few times until this year which seems that the project was abandoned and the drive documents are no longer accesible. Do you have them btw?
Hello I want to purchase this awesome tool.I'm going to distribute/sell my own rigged characters. So the question is, Is it possible to distribute the picker as well? I mean is there an option to save the picker in a scene and another person without a license can open the picker? Many thanks
I'm afraid you can't distribute Locus Picker. If you do, that'll be a violation against the license agreement. But, you can distribute your character's picker map data file so that Locus Picker owners can open up your character's picker map.
I wish it may support functionality of custom mel scripts as vectoral buttons as abxpicker.
Locus Picker supports custom commands with both Python and MEL. Please refer to the document page 41.
Hi Daniel;We've submitted a new version for Maya 2018 to Autodesk. It should be available soon, I hope. Thanks~
I cant believe there are no reviews on this tool. Locus picker is now indispensable to any of my animation or rig projects. Selection sets, poses, blends, switches, resets, easy customization, lay everything out as you desire with no limitations - what more could you ask for? ... and that doesnt even scratch the surface of what you could do wit custom commands. This tool should be a core part of Maya.