Pulldownit 5
Trial
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Description

Pulldownit is a dynamics plugin intended for destruction effects as well as massive rigid bodies simulations. By using it, digital artists are able to shatter objects in different styles, create surface cracks  and easily animate the fracture of 3D models. The power of Pulldownit solver allows computing thousands of objects in dynamics in a stable and realistic way.

Trial Description

This trial version includes exactly the same dynamics solver than version Pro. However, there are some limitations in the UI: 

  • Force fields per object not supported
  • 1024 fragments per object maximum
  • 1 fracture body in scene maximum
  • 3 clusters per fracture body maximum
  • 100 frames of simulation limit for more than 300 objects/fragments in a scene

About This Version

Version 5.8.0 , 6/25/2024
New Fast Stacking & Deactivation solver up to 4x faster Instances shapes supported for rigid bodies and Shatter it New UI parameter "adquire anim velocity factor" New Fbody setup option "One per shatter group" New Jagginess option "Add jagginess to All fragments" New Jagginess mode "Assymetric tesselation" 50% less polys than Uniform mode New ability to animate cracker multiplier or disable it at desired frame New ability to auto assing unique names to duplicated nodes or instances New ability to create PDI rigid bodies from groups New UI option "set all dyn values to default" for rigid bodies Shatter it multithreaded( up to 8x faster with regards to v 5.0) New ability to delete Shatter it centers directly in the viewport Initial velocity and angular velocity can be added to "activation at frame" fracture bodies New ability to generate Bounded Cracks until desired frame only New ability to set parameters for several Crackers at once New ability to invert Crackers selection New ability to Edit Name of selected Cracker New ability to show/hide all Crackers paths at once New ability to create Crackers for all selected curves at once New ability to set parameters for several fractures at once Maya cache playback supported right after baking PDI keys Whole shatter group is hilighted before creating fracture body Shatter locator auto return to a valid position after user release the mouse button


Screenshots and Videos


Customer Reviews

3 reviews
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  • The best plugin ever thanks one
    Benjamin Nnaji | December 28, 2019

    pulldownit  the effects are up to taskthank


  • good plugin
    jose garcia | May 14, 2017 Verified Download (What's this?)

    powerful plugin guys, well done


  • instalar
    humberto lima ferreira | March 17, 2015 Verified Download (What's this?)

    boa noite ele diz que esta instalado, porem nao aparece no maya o plugin como faço ? obg

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