Pulldownit is a dynamics plugin intended for destruction effects as well as massive rigid bodies simulations. By using it, digital artists are able to shatter objects in different styles, create surface cracks and easily animate the fracture of 3D models. The power of Pulldownit solver allows computing thousands of objects in dynamics in a stable and realistic way.
This trial version includes exactly the same dynamics solver than version Pro. However, there are some limitations in the UI:
- Force fields per object not supported
- 1024 fragments per object maximum
- 1 fracture body in scene maximum
- 3 clusters per fracture body maximum
- 100 frames of simulation limit for more than 300 objects/fragments in a scene