Pulldownit 3

Pulldownit 3

Thinkinetic
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Description

 

Pulldownit is a dynamics plugin intended for destruction effects as well as massive rigid bodies simulations. By using its technology digital artists are able to shatter objects in different styles and animate easily the fracture of 3D models. Its core solver handles seamlessly scenes made of thousands of objects. The power of Pulldownit solver allows computing the collapse of large structures such buildings in a stable and realistic way.

 

This demo version includes exactly the same dynamics solver than version Pro, however there are some limitations in the UI:

 

  • Force fields per object not supported
  • 64 fragments per shatter operation maximum
  • 200 fragments per object maximum
  • 1 fracture body in scene maximum
  • 3 clusters per fracture body maximum
  • 100 frames of simulation limit for more than 300 objects/fragments in scene

 

Read Help Document

About This Version

Version 3.8.0 , 11/29/2016
* Autodesk® Maya® 2017 support * New Wood splinters reshattering scheme * New "detect mesh groups" shatter option for shattering correctly combined meshes * Jagginess preserve UVs of original faces( single and multi uvs) * Support VP 2.0 Core profile mode * Support Maya 2016 Parallel mode * PDI keys uses 30% less RAM in Maya getting the playback of massive rbd scenes faster. * Cut Material->new allows to update the material of current shatter group * shatter undo Last is now a fast operation * AutoSelect the fracture body in list corrersponding to current selected fragment * original object is auto selected after shatterit->undo All * several bugs fixed since previous version

Screenshots and Videos


Customer Reviews

(2 reviews)

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  • good plugin
    jose garcia | May 14, 2017 Verified Download (What's this?)

    powerful plugin guys, well done


  • instalar
    humberto lima ferreira | March 17, 2015 Verified Download (What's this?)

    boa noite ele diz que esta instalado, porem nao aparece no maya o plugin como faço ? obg


    Carlos Pegar (Publisher) | June 12, 2015

    Search for the Pulldownit entry on the Maya shell and clik on it

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