Autodesk® Maya 2016 Ext 2 - Developer Kit (devkit)

Autodesk® Maya 2016 Ext 2 - Developer Kit (devkit)

Autodesk, Inc.
Free

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Description

Autodesk® Maya® provides a rich and powerful API that can be used to automate repetitive tasks, and to extend the core functionality of Maya. This functionality includes customization of 3D modeling, animation, visual effects, rendering, and many other areas. C++, Python, and .NET are supported. The Software Development Kit (SDK) provides extensive functionality and provides code samples and documentation to help get you started developing with the Maya API. The Extension 2 libraries are not binary compatible with Maya 2016 and SP libraries and vice et versa.

C++ plug-ins that were compiled against Maya 2016 or Maya 2016 Extension 1, including Maya 2016 service pack releases, must be re-compiled against Maya 2016 Extension 2 in order to be recognized by this version of Maya.
In addition, plug-ins compiled against Maya 2016 Extension 2 will either not load or exhibit unpredictable behavior if loaded in Maya 2016, Maya 2016 Extension 1, or any Maya 2016 service pack release.

See the what’s New in API in Maya 2016 Extension 2 documentation http://www.autodesk.com/maya-help-2016-enu/?contextId=WHATS_NEW_API_2016EXT2

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About This Version

Version 2016.5.1, 11/30/2016
The Extension 2 libraries are not binary compatible with Maya 2016 and SP libraries and vice et versa.

Customer Reviews

(3 reviews)

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Get Technical Help
  • Maya 2016 SP6 devkit
    Red Python | November 29, 2016

    Guys, where I can get devkit for pure Maya 2016? I can't find it here



  • This is where the PyMel predefs are
    Christian Akesson | July 07, 2016 Verified Download (What's this?)

    Can not live without PyMel code completion in Eclipse. devkitBase\devkit\other\pymel\extras\completion\pypredef...


  • Not needed any more for custom plug-ins?
    Steffen Roemer | May 23, 2016 Verified Download (What's this?)

    The What's New link about Ext 2 version reads as if the include and lib files come with the Maya Ext 2 installation now, so the devkit is not needed to compile plug-ins. I am confused.


    Cyrille Fauvel (Publisher) | May 28, 2016

    The include and lib files are provided with the Maya 2016 Extension 2 installation, and you can compile your own plug-ins without having to download the devkit. The main purpose of the devkit is to provide examples that demonstrate use of our API classes and interfaces. To obtain these examples, you would need to download the devkit. Ext2 plug-ins are not binary compatible with other Maya version. If you need to compile a plug-in for other releases of Maya use the appropriate devkit which were containing the inc and libs.

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