Autodesk® Maya 2017 - Developer Kit (aka devkit)

Autodesk® Maya 2017 - Developer Kit (aka devkit)

Autodesk, Inc.
Free

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Description

Autodesk® Maya® provides a rich and powerful API that can be used to automate repetitive tasks, and to extend the core functionality of Maya. This functionality includes customization of 3D modeling, animation, visual effects, rendering, and many other areas. C++, Python, and .NET are supported. The Software Development Kit (SDK) provides extensive functionality and provides code samples and documentation to help get you started developing with the Maya API.

You can find previous versions of the devkit on the GitHub repository, here.

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About This Version

Version 2017, 11/30/2016
For the Qt plug-ins, these are the recent changes made that are not reflected in the documentation but are important to know. Using the qmake executable and its qt.conf file from the devkit archive is recommended. The use of this qt.conf file uses MAYA_LOCATION and DEVKIT_LOCATION to locate the expected header/library files. Therefore, users must set both environment variables before building the samples. DEVKIT_LOCATION should point to the directory where the devkit include, mkspecs, cmake directories are located. After running qmake, a makefile is created and named per pluigin with the .mak extension. A top level Makefile.qt is provided that can be used to build the default Qt plug-ins. For more information - http://around-the-corner.typepad.com/adn/2016/07/-maya-2017-devkit-building-qt-plug-ins-instructions.html

Customer Reviews

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    Nancy Clark | April 29, 2015 Verified Download (What's this?)

    I don't know if I can develop any plugin for Maya. But I think it's good to save some nice one.

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