Shape Animation Tool

Shape Animation Tool

Pavel Korolyov
Free

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Description

This tool allows you to make deformations on any animated geometry after all history. It can be used for correcting silhouettes, shapes of animated characters, fixing geometry bugs, creases in cloth, or making more beautiful shapes when the current rig is not enough.
It is usually used on characters which are nearing final animation. It will work on any type of deformed meshes with skin, deformers and dynamic. 

After making corrections in the scene, no custom nodes will remain. Supports Autodesk® Maya® using standard blendshapes in worldspace and Interface using PySide. It is integrated in Maya from 2014 version.

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About This Version

Version 2.0.0, 2/7/2017
- Redesigned interface. - Add layers. You can use many layers on one mesh. - Add Pick Tool. You can add mesh to list, clicking on it. Even if mesh is not selectable. - Fixed some small bugs. - Added some small features.

Screenshots and Videos


Customer Reviews

(3 reviews)

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  • Great tool!
    Jacques Defontaine | August 06, 2019 Verified Download (What's this?)

    Hello Pavel,

    It's actually a great little tool!

    Something I noticed in Maya 2018 is that if you close the UI, you can't load it again, you have to restart Maya.

    Also, I like the scupt tools in "Edit" mode but they're a bit slow... What I usually do is to switch to "Vertex" mode and then select the new Maya "Sculpting" brushes and it works but i'd be cool if you could add that option directly in the UI to replace the old ones. Thank you!

    Jacques.


  • maya 2018
    p b | October 12, 2017 Verified Download (What's this?)

    maya 2018 please!


  • nice
    Muhammad Zulzharif | July 31, 2017 Verified Download (What's this?)

    now my animation look more natural and organic

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