VR-Plugin Professional

VR-Plugin Professional




Make Virtual Reality with VR-Plugin Professional.
Explore your work in Virtual Reality within seconds.

VR-Plugin brings Autodesk Maya Viewport 2.0 content to your Virtual Reality device (Oculus Rift and HTC Vive with 90 FPS Stereo).

Leave your 2D screen and immerge into a 3D Virtual Reality environment.

Working in VR gives you the ability to get a feeling for scale and scene proportion. 

Check out this feature video by Daryl from Autodesk:

The Professional license will give you the full feature set including high fps recording of HMD, hand controller and gamepad input.

Use VR-Plugin for presentations, previz, set design, animation, camera work including live stereoscopic camera adjustments and recording. Benefit from 1:1 conversion to your final product e.g. Unity3D, Unreal Engine or Stingray. VR-Plugin is also great for approvals.

Please visit our website www.VR-Plugin.com for more information.

This version of the plugin is compiled for Autodesk Maya 2014/2015/2016/2016.5/2017/2018 Windows 7-10 x64 and is compatible with the Oculus Rift and HTC Vive.

The VR-Plugin Professional is an annual license and covers the use for one supported device on multiple workstations. The registered HMD will perform as your licensing dongle.

This license can be used for commercial productions.


Note: This app uses a custom installer (and not the standard App Store installer). 

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About This Version

Version 5.5, 1/20/2019
New version

Screenshots and Videos

Customer Reviews

(1 review)


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  • Great Plug-in!
    Sean Hennessey | June 13, 2018 Verified Download (What's this?)

    This plug-in has been extremely useful. Super easy to install and get started on what I needed it for right away. No latency, great performance. Thanks for making such a great plug-in!

    Casey Benn | November 28, 2018

    Can you capture full 3d camera translate/rotate moves with this application using Vive? This would be helpful for the iterative process. I know that the Vive can't go very far but even a small area like the Vive would be quite useful.

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