Light a scene using an high resolution HDR environments in Autodesk® 3ds Max®.
The main feature is that the value of each pixel is proportional with the quantity of light on each pixel. Basically, instead of just storing colors on the screen like normal bitmaps do, the HDR format stores the quantity of light per pixel. Meaning we can have more then 256 levels of luminosity.
About This VersionVersion 1.0.0, 5/25/2016