Created by the community for the community, Autodesk App Store for Autodesk Maya helps you customize your software to meet your unique and specific design needs.
Particle Flocker is a particle-based flocking system integrated into Autodesk® Maya®, designed for both visual quality and ease of use.
Use MARUI 4 - VR/AR UI for Autodesk® Maya® - boost productivity and streamline production.
Just load the plugin into Maya, put on your VR headset, jump into your scene, and edit it in real-time.
Sketch and model in virtual reality using simple SubD and NURBs tools. Models can be easily exported to Maya or other content creation applications for the final realization.
130 ready-to-use trees for Autodesk® Maya®. Free updates are guaranteed! botaniq Maya is the ideal tool for 3D designers looking for the best value for their money and an all-in-one asset pack.
Quick fix of Dual Quaternion Skinning that bulge around joints.
Red9 StudioTools is a powerful suite of tools aimed at streamlining workflows for both animators and TD's based on years of professional experience.
Customize the viewer of Autodesk® Maya®. HUD(Text), Letterbox, Grid, ForegroundImg, BackgroundImg
Convert vertex animation to skin weights and joints. The main use is to compress mesh animations, such as a blendshape-driven animation or a cloth/muscle simulation, for use in the game engines.
Animation plugin for vehicles, aircraft and cameras
Bonus Tools is a free collection of useful Autodesk® Maya® scripts and plug-ins.
Autodesk® FBX® Review is a lightweight, standalone tool for reviewing 3D assets and animations.
Maya Security Tools protects you from malicious Maya files (.ma and .mb), which can corrupt the Maya environment, cause data loss and instability, as well as spread to other systems.
Unreal® Live Link for Autodesk® Maya® Version 2 lets you stream and push animation data directly from Maya to Unreal, saving you the step of having to export a file to get your data into Unreal.
Autodesk® Backburner™ is a background rendering network system that allows animation scenes to be rendered by many computers working collectively on the same network.
Character rigging toolkit
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