Autodesk Maya MathNode – get Python expression in the Maya DG!
The Autodesk Maya 2017 Developer Kit provides example plug-ins that demonstrate the use of Maya's C++, Python, and C# API interfaces.
The Autodesk Maya 2016 Extension 2 Developer Kit provides example plug-ins that demonstrate the use of Maya's C++, Python, and C# API interfaces.
Dynamics & Fracture Plugin
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
Particle Flocker is a particle-based flocking system integrated into Autodesk® Maya®
This is a robust tool for exporting and importing animation.
Through developing our own render engine we came across the problem of not being able to have multiple takes within one FBX file from Autodesk® Maya®, so we developed the solution, FBX Multi Take.
Character rigging toolkit
This is a dependency node designed to take two transforms and keep a fixed distance between them.
Adds secondary motion to transform nodes.
Tool that helps you animate objects in mutual contact. A powerful parent constraint tool for animators.
WaxLab 3d is an affordable yet powerful sculpting solution for Autodesk® Maya®. Created out of a desire to integrate professional sculpting tools within the Maya Environment.
Ablembic Maya Shader Assign Tool
Rigging plug-in for driving shapes based on tension.
Fast and efficient creation of facial animation rigs for expressive and believable digital characters.
Autodesk® MatchMover™ is a camera tracking application that automatically captures 3D camera path and camera parameters from 2D video and film image sequences.