AdvancedSkeleton5 is a collection of tools for Autodesk® Maya® doing character setup.
- -Unlimited body configurations, 3 heads, 5 legs, 100 fingers, & anything goes.
- -Not only creatures, but can also rig props, vehicles, and just about anything.
- -You can at any time go back to the FitSkeleton, make any changes, and rebuild.
- -SelectorDesigner, tool that lets you easily create custom `Selector` user interfaces.
- -AnimationLibrary, tool for storing and retrieving poses and animation.
- -FaceSetup allows quick setup of both realistic and cartoony faces.
Free for non-commercial use, students and independent film makers.
이 버전 정보
버전 5.840, 2021-10-12
- Export as Unreal-ControlRig added - Gorilla FitTemplate now include ToesEnd FitJoint - ReBuild Face after RemoveUnusedInfluences issue, fix - noMirror now has new noMirrorLeft option - SwitchIK2FK issue with rigs using MirroredTranslate, fix - middleFace_M cause double transform for nose, fix - Edit DrivingSystem with HeadSquash double-ctrl issue fix - eyeLid.closeAutoShape issues when Main controller is moved, fix