Polygon Reduction Tool
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
WebGL Exporter For Autodesk® Maya® exports your model to an HTML file. You can then view your model in the browser without any external application/plugin installation, manipulate the view and share.
3DPDF Exporter For Autodesk® Maya® exports your model to secured and encrypted 3D PDF file.
Search Autodesk® Maya® menubar for easy access to all of the menu items.
Add marking points to the Autodesk® Maya® timeline.
Query a Mesh volume, with or without construction history.
Render farm management software, cross platform, multi software, free for 4 nodes !
Autodesk® Backburner™ is a background rendering network system that allows animation scenes to be rendered by many computers working collectively on the same network.
Modular rigging tool for generating wide types of rigs.
Bi-Directional Constraint for Autodesk® Maya®.
Tool that helps you animate objects in mutual contact. A powerful parent constraint tool for animators.
PDF/JPEG/TIFF/HPGL/... to DWG or DXF Conversion To Full Editable Drawing With The Help of a Stand Alone Program. With Raster Vectorization and OCR Text Recognition.
Tools for animation and previs: Re-time animation, Export Camera Sequencer Shots, Match Scene Animation to Camera Sequencer Edit, Navigate shots in the timeline, bake shot cameras, and more!
2 free samples in full resolution, including the bump maps.
100 fully textured lo-poly 3D-models
This Node extracts some important Angles from a Matrix.
These Angles are particularly famous in aviation and useful in Rigging
Powerful automatic unwrapping in Autodesk® Maya®
This Node allows you to interpolate an input in a system defined by Poses. Each pose describes a Key and a Value.
Keys are N-dimensional and Values are M-dimensional.