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Rigger includes the most essential tools for fast and efficient 3d character setup in Autodesk Maya.
- Minimalistic X-Ray Controllers;
- Inverse / Forward Kinematics (IK / FK);
- Stretchy FK/IK/IKSpline Chains;
- Animatable Pivots;
- Ready to Animate Character Rigging Solutions.
Sobre esta versãoVersão 2.2.5., 23/11/2018
After intensive testing, Rigger has become even more convenient. Some bugs have been fixed and useful features added. Now Rigger is available for Autodesk Maya 2018, 2017, 2016.5, 2016, 2015, 2014. Added: FK > Create Double Transform Option Menu Added: IK Spline Settings > Create FK Controllers > Size Slider Fixed: Biped > Spine IK / FK Added: Biped > IK Spline Division Levels Settings Window Fixed: IK Spline on IK/FK chain error in some cases Added: Cleanup > Delete Non-Deformer History Option Menu Added: Cleanup > Reset Viewport Settings Option Menu Added: Select > Joints Option Menu Added: minor but important improvements
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