Rigger

Rigger

rigger.ws
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CREATE ANIMATOR FRIENDLY RIGS IN MINUTES!

 

Rigger includes the most essential techniques for character setup: Forward Kinematics (FK), Inverse Kinematics (IK) and Spline Inverse Kinematics (Spline IK).

 

KEY FEATURES

 

IK / FK BLENDING

 

You can pose and animate the joints of a joint chain using both FK and IK. Ik Blend attribute lets you switch between posing and animating with pure FK or pure IK, as well as control the blend between the two kinds of animation.

 

STRETCHY

 

Rigger will automate the task of making a joint chain stretchy. With this option the joint chain will stretch when the ik handle is pulled beyond its maximum length.

 

SCALABLE

 

It is very important to have a scalable rig that fits into your environment. Rigger automatically creates ready-to-scale modules.

 

“After I had developed the popular Qiq Tools and Punk Rig, I tried to find the best way of rigging. I'd had to create more than three hundred rigs, before if finally released the Rigger.”

 

Nikolay Kurakin,

http://rigger.ws

 

Прочитать справку

Сведения об этой версии

Версия 1.7.0, 17.04.2017
* New method of twisting Spline IK joints (non flipping solution). * Make IK Stretchy menu item added. * Save Initial Pose & Delete Initial Pose menu items added. * Extended UI. * Colors window for quick Drawing Overrides added. * Create Select Set function added. * All effector’s attributes are locked by default. * Settings not saving fixed. * Duplicate Joint function added. * Freeze Transformations menu item added. * Split Joints and Rename windows rebuild. * Settings: Group Postfix & Controller Postfix added. * Deform menu item added. * Constrain options added (FK Settings). * Center Pivot to World menu item added. * Group function added. * IK & FK color chooser fixed.

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