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"WebGL Exporter For Autodesk® 3ds Max® Trial" exports solid bodies into HTML file.
It has following features :
- Supports both face level and body level material (color and texture).
- There is an option to control the file size and quality by specifying precision value. Increasing precision value will increase the fineness and accuracy of the model as well as the file size.
- You can choose whether you want to tessellate at the body level or face level.
- All the data is compressed which reduces the file size to as much as possible.
- Supports Autodesk® 3ds Max® 2017, 2018, 2019 and 2020.
Informace o této verziVerze 4.2.19268.3130, 16.10.2019
1.Enhancement: Added support to 3ds Max 2020. 2.Fixed: Issues in license mechanism.