ShellVex
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Beschreibung
ShellVex is a scripted geometry plugin for Autodesk® 3ds Max® that allows you to create convex geometry blocks from the polygons (or tris) of other objects in the scene. This plugin is perfect for scenarios where you need to create convex geometry to seal areas around complex models or layout.
Informationen zu dieser Version
Version 1.3.0, 27.08.2019
* Updated Smoothing Group generation to properly derive smoothing groups from underlying meshes.
* Set all extrude Sides to use smoothing group 0.
* Removed the Autosmooth parameter (which was never actually used).
* Set default Auto Edge balue to 2.0 to be consistent with default in CorVex.