Create more engaging entertainment content and design visualizations
Autodesk® Backburner™ is a background rendering network system that allows animation scenes to be rendered by many computers working collectively on the same network.
Render farm management software, cross platform, multi software, free for 4 nodes !
The ultimate tool for organic skinning in Autodesk® 3ds Max®
Simplifying UV packing in Autodesk® 3ds Max®
Powerful automatic unwrapping in Autodesk® 3ds Max®
Full scene texture baking for Autodesk® 3ds Max®
3DPDF Exporter For Autodesk® 3ds Max® exports your model to secured and encrypted 3D PDF file.
Polygon Reduction Tool
Management of the Materials and Objects ID.
Assigning a wire-colour for objects.
Automatic creation MultiMatteElement for VRay and MatteRenderElement for Mental Ray.
Script for a quick and convenient applying of profiles to shape with a modifier Sweep.
Edit normal more easily and add new functions to the Edit Normals modifier.
PropLine is a parametric spacing tool that is kind of like a hybrid between Autodesk® 3ds Max® Spacing Tool and ProBooleans.
CorVex is a geometry plugin to quickly build walls and convex layout blocks that are driven by splines. It offers convenient UV flow controls to optimize your time.
Carver is an enhanced carving tool that allows you to use one or more cutter objects to carve into one or more other objects, similar to Boolean functions but sealing the elements.
eXtended spring (xpring.dlo) is a plug-in for the simplest creation of the advanced spring object.
Screw nut (screwnut.dlo) is a plug-in for the simplest creation of the screw nut.
Mobius strip (mbstrip.dlo) is a plug-in for the simplest creation of the mobius strip.
Mechanical Parts (mparts.dlo) is a plug-in for the simplest creation of the mechanical parts - gear, nut, mobius strip and extended spring.
Gear is a plug-in for simplest creating a mechanical gear.
2 free samples in full resolution, including the bump maps.
100 fully textured lo-poly 3D-models
OBJ Exporter For Autodesk 3ds Max exports your model to OBJ file. The file format is open and has been adopted by other 3D graphics application vendors.