Introducing Clone - the ultimate modifier for Autodesk® 3ds Max® that will transform the way you work with geometry objects. With Clone, you can create multiple copies of an object in just a few clicks and modify them at any time without having to start again.


Clone's fully parametric interface allows you to change the number of duplicates and their distribution, as well as randomize transforms and material IDs for added diversity. Plus, you can add multiple Clone modifiers to the stack to create 1D, 2D, and even 3D arrays with their own settings.


Using Clone is easy - simply add the modifier to the geometry object you wish to clone, set the number of clones you want, and adjust the transform settings for displacement, rotation, and scale. For added variety, you can use the random transform feature to randomly rotate, translate, and scale the cloned geometry.


Clone also offers a unique feature that allows you to randomize material IDs on the cloned geometry, giving your designs a realistic, chaotic look. And with the ability to set the random seed value, you can easily generate different randomized results.


Say goodbye to repetitive tasks and hello to endless creative possibilities with Clone.

Acerca de esta versión

Versión 2.4.0, 11/07/2024
- Official compatibility with 3ds Max 2020 - 2025 - Unnofficial compatibility with 3ds Max 2014 - 2019. - Procedurally clone any geometry object. - Increment translation, rotation, and scale. - Fully non-destructive. Edit settings at any time. - Randomly rotate, translate, and scale cloned geometry. - Randomize material IDs on cloned geometry. - Multiple Clone modifiers can be added to the stack to create 2D and 3D arrays.

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