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説明
Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers.
[*] All Autodesk® 3ds Max® supported Bitmap Texture types
[*] (new) Relinks Mental Ray Proxy files
[*] (new) Relinks VRay Proxies (.vrmesh)
[*] (new) Relinks VRayHDRI files
[*] (new) Relinks IES files (including VRayIES files)
[*] (new) Automatically checks for script updates and new versions
[*] 250% speed increase from previous versions
[*] Command-line mode available for automating repetitive tasks (see documentation on the website)
[*] Configurable default user options saving button clicks and wasted time
このバージョンについて
バージョン 2.11, 2020/10/15• Fixed bug where Relink Bitmaps wouldn't launch
• Fixed bug with 'Search Max File Path' option
• Resizable missing bitmaps window (finally)
I use this script daily and it does the job very well.
This is a life saver and needs to be part of 3ds Max standard offering, saved me so much time and hassle
I use Relink Bitmap since 6 years. All versions until now worked fine for me. The contact to Colin Senner is also very good. If you reorganise your folder structure and want to edit older projects this tool saves a lot of time, really worth to donate!
Thank you so much fo this!
Adding multiple numerous paths to have the required bitmaps is slow and time consuming as I have a project folder with thousand of sub folder. this script do the work for me just by adding one project folder. Good Job!
Been using this script for years and use it almost daily. Takes the pain out of dealing with asset tracking while always providing a reliable tool
I am re-activating a suspended 2012 project in a different computer recently and have been having nightmares re-linking the paths then i bump into this awesome script from you, saves my day.
I take advantage of a number of scripts in my work flow but this one is the one I value the most. I have no idea how this is not part of Max to begin with.
If you have to work a lot with external or bought 3d models, then this script will save you so much time.
How is this not part of 3dsMax to begin with? Simple, incredibly usefull, and such a time-saver. Thank you kind sir...
I used this script all the time, and every time I keep myself thinking why Autodesk didn't thought about tht themselves? maybe they should hire this guy if only for that script :)
This app just solved with a simple and quick tool all the scene missing bitmaps with one click. Much more quicker and easy to use than the default 3dsmax asset tracking.! thanks Colin Senner
its the best plugin ever
No problem sending this guy a few bucks for this script. It's worth so much more. I've been working with 3dsMax for 15 years, this is by far the easiest 'material link' script I've ever used. Colin is very helpful and answers your questions.
it must be default in 3ds max
I use this tool regularly and it is such a massive time-saver, I freelance in the UK and can tell you this is a fundamental tool in all arch-vis studios.
I use it on almost every job and it saved me probably hours of finding and relinking. It is amazingly fast and easy to use and has the neat feature to delete all missing bitmaps, which is great for cleaning up scenes. A must-have!
Should be part of the base app, so useful to have.
This is a daily use script and it's just so simple, with all the necessary tools you could ever need.
Extremly time saver for using everyday. It's first thing I'm installing after fresh instal of 3ds max.
One of the best tools, huge time saver!
An incredible timesaver, with a few clicks it finds lost projects files in seconds. It’s definitely one of my top 5 apps and wouldn’t want to live without it.
I can't stress enough how helpfull this script is, I use it all day merging assets to my scenes. It's always stable, simple and just works.
I use this script every day. Saves you some much time.