SplineOffset is a modifier for Autodesk® 3ds Max® that creates multiple clones of splines with the option to incrementally increase or decrease offset, translation, and rotation.
Glue is two tools in one. Move a selection of separate objects to any surface by projecting the pivot point along either the X, Y, or Z-axis and to conform a Spline to a surface with options.
ColorEdge is a procedural texture map for Autodesk® 3ds Max® that allows you to create a two-color gradient along any visible edge of an object
Clone is a modifier for Autodesk® 3ds Max® that creates copies of an object by incrementally translating, rotating, and scaling the input geometry.
Every time you open a new Autodesk® 3ds Max® scene use Forensic to inspect the 3d scene integrity, modifiers, plugins and quickly fix any problems before getting started.
SiNi Scatter has been designed as an easy to use but powerful scattering tool for Autodesk® 3ds Max®.
The product DOSCH 3D: People - Factory Worker Vol. 2 contains 10 fully textured 3D-models of photo-real people.
2 free samples in full resolution, including the bump maps.
100 fully textured lo-poly 3D-models
The product DOSCH 3D: People - Factory Worker Vol. 2 contains 10 fully textured 3D-models of photo-real people for obj format.
Free sample in the Collada format.
Spline Cleaner is an advanced batch processing tool for cleaning, repairing and managing spline curves in Autodesk® 3ds Max®.
This plug-in can be used to choose one or more nodes in the scene and create "exploded" geometry.
Secure Remote 3D App Streaming Solution (on-premise or cloud), optimized for NVIDIA Quadro®. Remote access 3D workstations from any device (mobile + PC/MAC/Chrome).
Forest Pack is the most popular scattering plugin in the archviz industry, providing a complete solution for the creation of vast surfaces of trees, grass and plants.
RailClone is the world’s most powerful artist-friendly parametric modelling plugin for Autodesk® 3ds Max®. Its unique array-based approach to asset creation is fast, efficient, and easy-to-learn.
Advanced Array Modifier.
A simple parametric array modifier
Align the X, Y or Z axis of each of the selected objects to the direction (vector), defined by two picked in the scene points.
Change the default Transform Type-In dialog to mini TTI.
Align the slice gizmo (plane) of the Slice Modifier to 3 pts.
Align the X, Y or Z axis of the local pivot of each of the selected objects to the direction (vector), defined by two picked in the scene points.