The application for modeling curves and surfaces of high quality on criteria of smoothness.
Quickly and effectively analyze all text in your drawings to ensure they meet given required patterns.
TotalPurge is a powerful compact tool which allows you to quickly clear drawings of redundant graphic constructions, as well as to convert various types of objects to polylines.
This tool can be used to open the drawing files from previous Autodesk® AutoCAD® session.
To convert a closed loop (which is formed by multiple entities) into a single polyline entity.
This tool can be used to display and edit XDATA detail of selected entity.
An application to help you get a deeper understanding about the Autodesk® AutoCAD® system variables
Converts arc shapes created with multiple vectors into smooth polyline arcs.
Joins and cleans-up polylines and line entities to create closed boundaries and to close gaps not seen visibly.
Generate outlines from any combined object shapes on a user specified layer with a user specified offset.
Creates multiple-types of 3D screw and/or fastener hardware with a variety of head types in Imperial and Metric units. It comes with built –in post processing tools for block modifications.
Functions to find and flag vertices of unblocked and blocked polylines marked with a cross. The app will then fix and move/snap these entities to a user-defined grid-snap.
Creates multiple-types of 3D screw and/or fastener hardware with a variety of head types in Metric units
Creates multiple-types of 3D screw and/or fastener hardware with a variety of head types in Imperial units.
Moves entities to the closest intersection of a user defined grid
Checks the location of vertices of unblocked and blocked polylines, either globally or by-layer and marks them with a user configurable cross.
Display the degree angle of selected LINE or POLYLINE entities in either Decimal or Minute values based on a selected ‘base line’
Captures the current view including zoom factor, 3D view angle, which layers are on or off and Fill Mode On/off for later retrieval.
Adds a vertex to polyline segment(s) and snaps it to a specific degree angle, to one of: 10, 12, 15, 30, 45, 60 or 90 degrees
Allows users to easily arrange current layers in any desired order with a couple of picks
Merge two existing layers into one layer and/or move existing layers into a new custom layer
Offers those ‘fickle’ users a choice to either explode polyline entities into Lines and Arcs or change Lines and Arcs into Polylines/Polyarcs