Bi-Directional Constraint for Autodesk® Maya®.
Rig Studio is a modular rigging system for Maya. This tool was made for easy and fast character rigging and has a wide possibility of extensibility and customization.
The product DOSCH 3D: People - Factory Worker Vol. 2 contains 10 fully textured 3D-models of photo-real people.
The product DOSCH 3D: People - Factory Worker Vol. 2 contains 10 fully textured 3D-models of photo-real people for obj format.
Free sample in the Collada format.
This product DOSCH 3D: Car Details 2015 contains a 3D-model with all critical parts and systems found in a non-branded sedan car.
A plugin for integration between Autodesk® Maya® and KeyShot 3D rendering and animation software.
A plugin for integration between Maya and KeyShot 3D rendering and animation software.
Tool that helps you animate objects in mutual contact. A powerful parent constraint tool for animators.
Red9 StudioTools is a powerful suite of tools aimed at streamlining workflows for both animators and TD's based on years of professional experience.
This is a robust tool for exporting and importing animation.
The Facial Animation Toolset provides a comprehensive foundation for the fast and efficient creation of facial animation rigs. Numerous Animation, VFX and Game projects have used the tools.
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
Locus Picker is a tool to create and use a character control user interface and pose library. It provides buttons and sliders to select, keyframe, reset, toggle, and pose.
Add marking points to the Autodesk® Maya® timeline.
Query a Mesh volume, with or without construction history.
Tool for helping to make poses in character animation
Adds secondary motion to transform nodes.
Dynamics & Fracture Plugin