Particle Flocker is a particle-based flocking system integrated into Autodesk Maya, designed for both visual quality and ease of use.
It contains a sample of a very detailed 3D-model of a static liquid effect.
Light a scene using an high resolution HDR environments in Autodesk® 3ds Max®.
Dynamics & Fracture Plugin
This Node allows you to interpolate an input in a system defined by Poses. Each pose describes a Key and a Value.
Keys are N-dimensional and Values are M-dimensional.
Free sample for realistic visualization.
FurryBall is a unique real-time GPU production quality final frame renderer with advanced rendering techniques. FurryBall RT support unbiased and biased rendering.
WebGL Exporter For Autodesk® Maya® exports your model to an HTML file. You can then view your model in the browser without any external application/plugin installation, manipulate the view and share.
Publish your 3D models in the browser with Sketchfab directly from within Maya in just one click.
Tool for shaping animation for Autodesk® Maya®. Correcting shape after animation.
Fast and easy realistic cloud generation. Forget the long waits and get instant results in production quality directly in the viewport.
Autodesk Maya MathNode – get Python expression in the Maya DG!
Adds secondary motion to transform nodes.
Rigging plug-in for driving shapes based on tension.