Picker Builder is a python script for Autodesk® Maya®, which allows to maximally automate the creation of a picker for characters of any complexity.
Convert vertex animation to skin weights and joints. The main use is to compress mesh animations, such as a blendshape-driven animation or a cloth/muscle simulation, for use in the game engines.
The VR/AR User Interface for Autodesk® Maya®.
Use Maya in VR with your favorite headset (Oculus, Vive, Windows MR, Pimax, Varjo-VR1).
View and edit your scene in 3D in real-time
Use MARUI 4 - VR/AR UI for Autodesk® Maya® - boost productivity and streamline production.
Just load the plugin into Maya, put on your VR headset, jump into your scene, and edit it in real-time.
Secure Remote 3D App Streaming Solution (on-premise or cloud), optimized for NVIDIA Quadro®. Remote access 3D workstations from any device (mobile + PC/MAC/Chrome).
Sample of Dosch HDRI - Skies for Architecture with watermark
It contains a sample of a very detailed 3D-model of a static liquid effect.
Light a scene using a high-resolution HDR environment in Autodesk® 3ds Max®.
The product Dosch Textures: Roof Tiles contains 60 high resolution, seamless tileable textures.
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
Autodesk® FBX® Review is a lightweight, standalone tool for reviewing 3D assets and animations.
Animation and character rigs in seconds!
A node deformer for real-time smoothing of a mesh, often useful to tweak rigs.
Quick fix of Dual Quaternion Skinning that bulge around joints
A plugin for integration between Maya and KeyShot 3D rendering and animation software.
Animation plugin for vehicles, aircraft and cameras