This is a robust tool for exporting and importing animation.
Through developing our own render engine we came across the problem of not being able to have multiple takes within one FBX file from Autodesk® Maya®, so we developed the solution, FBX Multi Take.
This is a dependency node designed to take two transforms and keep a fixed distance between them.
WaxLab 3d is an affordable yet powerful sculpting solution for Autodesk® Maya®. Created out of a desire to integrate professional sculpting tools within the Maya Environment.
Adds secondary motion to transform nodes.
Rigging plug-in for driving shapes based on tension.
Tool that helps you animate objects in mutual contact. A powerful parent constraint tool for animators.
Character rigging toolkit
Ablembic Maya Shader Assign Tool
Fast and efficient creation of facial animation rigs for expressive and believable digital characters.
Autodesk® MatchMover™ is a camera tracking application that automatically captures 3D camera path and camera parameters from 2D video and film image sequences.
FaceConnect is a tool for connecting motion capture data to character face rigs in Autodesk® Maya®.
Animation and character rigs in seconds!
Query a Mesh volume, with or without construction history.
Miarmy is the innovative, evolutionary and easy to use toolkit for Maya Crowd, behavioral anim, creature physics(PhysX) and render. Users: Dreamworks, Digital Frontier, Luma Pictures, Iloura Films etc