The Autodesk® Open Clip Creator Utility is a standalone application to easily author standard Autodesk Open Clip .XML media pointer files for use with Flame family, Shotgun and any other DCC app.
Tool that helps you animate objects in mutual contact. A powerful parent constraint tool for animators.
Autodesk® Backburner™ is a background rendering network system that allows animation scenes to be rendered by many computers working collectively on the same network.
Red9 StudioTools is a powerful suite of tools aimed at streamlining workflows for both animators and TD's based on years of professional experience.
BackToCAD Publisher is a stand-alone converter that allows the CAD user to convert hundreds of DWG/DXF, ACIS (SAT), PRC files into
2D PDF, 3D PDF, and PRC (3D PDF or CAD Input).
Powerful automatic unwrapping in Autodesk® Maya®
This is a robust tool for exporting and importing animation.
The Laubwerk Plants Kit Freebie is a fully functional demo of our regular Plant Kits, containing two species for free for evaluating our models and technology.
The PDFin plug-in allows you to open and edit PDF drawings within Autodesk® AutoCAD® and other Autodesk programs. Trial with watermark.
ngSkinTools is a skinning plugin for Autodesk® Maya®, introducing new concepts to character skinning such as layers, any-pose-mirroring, enhanced paint brushes, true smoothing, and more.
Search Autodesk® Maya® menubar for easy access to all of the menu items.
Add marking points to the Autodesk® Maya® timeline.
Query a Mesh volume, with or without construction history.
This Node extracts some important Angles from a Matrix.
These Angles are particularly famous in aviation and useful in Rigging
This Node allows you to interpolate an input in a system defined by Poses. Each pose describes a Key and a Value.
Keys are N-dimensional and Values are M-dimensional.
Modeless Maya File Browser and custom Open Scene Dialog with scene thumbnails and note display. Tools for dealing with playblasts, references and more...